Playing video games makes you a better university student
Playing video games makes you a better university student
Starting your university life? Playing video games may help
you develop 'graduate attributes' - skills required for higher education, a new
study suggests.
Researchers found
that gaming improved student communication skills, resourcefulness and
adaptability and may have a role to play in higher education.
Over an eight-week
period, undergraduate students were assigned to either an intervention or a
control group. Adaptability, resourcefulness and communication skills were
measured in both groups.
The intervention
group played specified video games under controlled conditions over an
eight-week period and they showed improvements in communication, adaptability,
and resourcefulness scales compared to the control group.
This supported the
hypothesis that playing video games can improve self-reported graduate skills.
"The findings
suggest that such game-based learning interventions have a role to play in higher
education," said Matthew Barr, from the University of Glasgow in the UK.
Graduate attributes
are those generic skills such as problem solving, communication,
resourcefulness or adaptability which are considered desirable in graduates,
particularly where employability is concerned.
"Modern video
games often require players to be adaptable and resourceful, and finding
multiple ways of accomplishing a task. The way games are designed often
encourages critical thinking and reflective learning, commonly cited as
desirable attributes in graduates," Barr said.
The research was
intended to measure the effects of playing commercial video games on the
attainment of certain graduate attributes, testing the hypothesis that playing
selected games can improve student scores on measures of graduate skills.
"This work
demonstrates that playing commercial video games can have a positive effect on
communication ability, adaptability and resourcefulness in adult learners,
suggesting that video games may have a role to play in higher education,"
said Barr.
"The study also
suggests that graduate skills may be improved in a relatively short amount of
time, with the gains reported here achieved over a period of eight weeks and
representing just 14 hours of game play," he added.
"Certainly, the
results suggest that the popular discourse around games' alleged ill effects
should be tempered by considerations of the potential positive outcomes of
playing video games," he said.

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